Storm III

A good days work.

Here’s where I left it this afternoon. Laying down the first layer of the head went well; some Nerdrum influence there, I think! By chance, the head ended up on top of the apron from the earlier figure, so I scraped the brush through the surface grey to allow some of that Raw Sienna to come through. This will work well later when it’s time to introduce some colour into the helmet / hat.

All pretty loose and rough, leaving lots of opportunity for textures to build, as shapes gradually get more definition to them. 

detailstormhead.jpg

 

My plein air painter friend Rich Brimer, whose blog is here, came over to visit, so I got him to model for me so I can get the legs of the flying men rendered effectively. 

I worked on the figure, fixing the problems I mentioned before. She still needs some work, but the basics are there, and I can move ahead now. I emphasized some of the shadows and cracks in the rock with the left over Payne’s grey, and will make use of extra paint in this way as the painting progresses. 

Things will move a little more slowly now because Spring break is over and I must focus on the Art Department’s efforts to get our BFA program going. 

storm1.jpg 

About pearce

Michael Pearce is an artist, writer, and professor of art. He is the author of "Art in the Age of Emergence."
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